Blizzard co-founder Allen Adham admitted that a video about a full-scale Diablo project was made, but it is still unclear if it depicts Diablo 4 or if it was meant to be presented at BlizzCon.ĭiablo Immortal might just be one of the biggest screw-ups in the history of gaming and does not need any further presentation. One of the most interesting tidbits of information is that Josh Mosqueira, director of the Diablo 3: Reaper of Souls expansion, was leading the development of codename Hades, which was a “ Diablo take on Dark Souls, according to three people familiar with the project.Blizzard officially denied these rumors, saying that "we don't comment on rumors or speculation, but we can say that we didn’t pull any announcements from BlizzCon this year or have plans for other announcements. Kotaku’s Jason Schreier investigated the process behind the past, present and future of Diablo, coming to some compelling answers based on a multiple of sources.Ĭhief among topics discussed is the tumultuous road Diablo 4 has taken to get to this point. ![]() After announcing earlier in the year that multiple projects would be announced by the end of 2018, paired with the fact that a Diablo announcement was closing out Blizzard’s keynote, it was only expected that Diablo 4 or something of that ilk (a remaster or remake of an older game) was also in the pipeline.Īlas, the announcement of Diablo Immortal was the result, and it set in motion a series of backlashes in public opinion. By Daniel George 4 years ago When digging to discover reasons why Diablo 4 wasn’t announced at BlizzCon 2018, a report insists that an early version of the game looked like Dark Souls.īlizzCon 2018’s handling of the Diablo franchise was an exercise in mismanaging fan expectations.
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